AKFlanger

open class AKFlanger : AKNode, AKToggleable, AKComponent, AKInput

Stereo Flanger

  • Declaration

    Swift

    public static let frequencyRange: ClosedRange<Double>
  • Declaration

    Swift

    public static let depthRange: ClosedRange<Double>
  • Declaration

    Swift

    public static let feedbackRange: ClosedRange<Double>
  • Declaration

    Swift

    public static let dryWetMixRange: ClosedRange<Double>
  • Declaration

    Swift

    public static let defaultFrequency: Double
  • Declaration

    Swift

    public static let defaultDepth: Double
  • Declaration

    Swift

    public static let defaultFeedback: Double
  • Declaration

    Swift

    public static let defaultDryWetMix: Double
  • Ramp Duration represents the speed at which parameters are allowed to change

    Declaration

    Swift

    @objc
    open dynamic var rampDuration: Double { get set }
  • Modulation Frequency (Hz)

    Declaration

    Swift

    @objc
    open dynamic var frequency: Double { get set }
  • Modulation Depth (fraction)

    Declaration

    Swift

    @objc
    open dynamic var depth: Double { get set }
  • Feedback (fraction)

    Declaration

    Swift

    @objc
    open dynamic var feedback: Double { get set }
  • Dry Wet Mix - Traditionally 50% for a flanger, avoid changing this value

    Declaration

    Swift

    @objc
    open dynamic var dryWetMix: Double { get set }
  • Tells whether the node is processing (ie. started, playing, or active)

    Declaration

    Swift

    @objc
    open dynamic var isStarted: Bool { get }
  • Function to start, play, or activate the node, all do the same thing

    Declaration

    Swift

    @objc
    open func start()
  • Function to stop or bypass the node, both are equivalent

    Declaration

    Swift

    @objc
    open func stop()