Connecting NodesPlaying audio is great, but now let's process that audio. Now that you're up and running, let's take it a step further by loading up an audio file and processing it. We're going to do this by connecting nodes together. A node is simply an object that will take in audio input, process it, and pass the processed audio to another node, or to the Digital-Analog Converter (speaker).
Set up a player to the loop the file's playback
Next we'll connect the audio player to a delay effect
Set the parameters of the delay here
Continue adding more nodes as you wish, for example, reverb: