AKTimePitch

open class AKTimePitch: AKNode, AKToggleable

AudioKit version of Apple’s TimePitch Audio Unit

  • Rate (rate) ranges from 0.03125 to 32.0 (Default: 1.0)

    Declaration

    Swift

    open dynamic var rate: Double = 1.0
  • Tells whether the node is processing (ie. started, playing, or active)

    Declaration

    Swift

    open dynamic var isStarted: Bool
  • Pitch (Cents) ranges from -2400 to 2400 (Default: 0.0)

    Declaration

    Swift

    open dynamic var pitch: Double = 0.0
  • Overlap (generic) ranges from 3.0 to 32.0 (Default: 8.0)

    Declaration

    Swift

    open dynamic var overlap: Double = 8.0
  • Initialize the time pitch node

    • Parameters:
      • input: Input node to process
      • rate: Rate (rate) ranges from 0.03125 to 32.0 (Default: 1.0)
      • pitch: Pitch (Cents) ranges from -2400 to 2400 (Default: 1.0)
      • overlap: Overlap (generic) ranges from 3.0 to 32.0 (Default: 8.0)

    Declaration

    Swift

    public init(
            _ input: AKNode?,
            rate: Double = 1.0,
            pitch: Double = 0.0,
            overlap: Double = 8.0)

    Parameters

    input

    Input node to process

    rate

    Rate (rate) ranges from 0.03125 to 32.0 (Default: 1.0)

    pitch

    Pitch (Cents) ranges from -2400 to 2400 (Default: 1.0)

    overlap

    Overlap (generic) ranges from 3.0 to 32.0 (Default: 8.0)

  • Function to start, play, or activate the node, all do the same thing

    Declaration

    Swift

    open func start()
  • Function to stop or bypass the node, both are equivalent

    Declaration

    Swift

    open func stop()