AKHighShelfFilter

open class AKHighShelfFilter: AKNode, AKToggleable, AUEffect

AudioKit version of Apple’s HighShelfFilter Audio Unit

  • Four letter unique description of the node

    Declaration

    Swift

    public static let ComponentDescription = AudioComponentDescription(appleEffect: kAudioUnitSubType_HighShelfFilter)
  • Cut Off Frequency (Hz) ranges from 10000 to 22050 (Default: 10000)

    Declaration

    Swift

    open dynamic var cutoffFrequency: Double = 10_000
  • Gain (dB) ranges from -40 to 40 (Default: 0)

    Declaration

    Swift

    open dynamic var gain: Double = 0
  • Dry/Wet Mix (Default 100)

    Declaration

    Swift

    open dynamic var dryWetMix: Double = 100
  • Tells whether the node is processing (ie. started, playing, or active)

    Declaration

    Swift

    open dynamic var isStarted = true
  • Initialize the high shelf filter node

    • Parameters:
      • input: Input node to process
      • cutOffFrequency: Cut Off Frequency (Hz) ranges from 10000 to 22050 (Default: 10000)
      • gain: Gain (dB) ranges from -40 to 40 (Default: 0)

    Declaration

    Swift

    public init(
            _ input: AKNode?,
            cutOffFrequency: Double = 10_000,
            gain: Double = 0)

    Parameters

    input

    Input node to process

    cutOffFrequency

    Cut Off Frequency (Hz) ranges from 10000 to 22050 (Default: 10000)

    gain

    Gain (dB) ranges from -40 to 40 (Default: 0)

  • Function to start, play, or activate the node, all do the same thing

    Declaration

    Swift

    open func start()
  • Function to stop or bypass the node, both are equivalent

    Declaration

    Swift

    open func stop()
  • Disconnect the node

    Declaration

    Swift

    override open func disconnect()