AKFormantFilter

open class AKFormantFilter: AKNode, AKToggleable, AKComponent, AKInput

When fed with a pulse train, it will generate a series of overlapping grains. Overlapping will occur when 1/freq < dec, but there is no upper limit on the number of overlaps.

  • Four letter unique description of the node

    Declaration

    Swift

    public static let ComponentDescription = AudioComponentDescription(effect: "fofi")
  • Ramp Time represents the speed at which parameters are allowed to change

    Declaration

    Swift

    @objc open dynamic var rampTime: Double = AKSettings.rampTime
  • x

    x

    Declaration

    Swift

    @objc open dynamic var x: Double = 0
  • y

    y

    Declaration

    Swift

    @objc open dynamic var y: Double = 0
  • Tells whether the node is processing (ie. started, playing, or active)

    Declaration

    Swift

    @objc open dynamic var isStarted: Bool
  • Initialize this filter node

    Declaration

    Swift

    public init(
            _ input: AKNode? = nil,
            x: Double = 0,
            y: Double = 0)

    Parameters

    input

    Input node to process

    x

    X Value

    y

    Y Value

  • Function to start, play, or activate the node, all do the same thing

    Declaration

    Swift

    @objc open func start()
  • Function to stop or bypass the node, both are equivalent

    Declaration

    Swift

    @objc open func stop()