AKDryWetMixer

open class AKDryWetMixer: AKNode

Balanceable Mix between two signals, usually used for a dry signal and wet signal

  • Balance (Default 0.5)

    Declaration

    Swift

    open dynamic var balance: Double = 0.5
  • Tells whether the node is processing (ie. started, playing, or active)

    Declaration

    Swift

    open dynamic var isStarted = true
  • Initialize this dry wet mixer node

    • Parameters:
      • dry: Dry Input (or just input 1)
      • wet: Wet Input (or just input 2)
      • balance: Balance Point (0 = all dry, 1 = all wet)

    Declaration

    Swift

    public init(_ dry: AKNode?, _ wet: AKNode?, balance: Double = 0.5)

    Parameters

    dry

    Dry Input (or just input 1)

    wet

    Wet Input (or just input 2)

    balance

    Balance Point (0 = all dry, 1 = all wet)

  • Declaration

    Swift

    override open func disconnect()