AK3DPanner

open class AK3DPanner : AKNode, AKInput

3-D Spatialization of the input

  • x

    Position of sound source along x-axis

    Declaration

    Swift

    @objc
    open dynamic var x: Double { get set }
  • y

    Position of sound source along y-axis

    Declaration

    Swift

    @objc
    open dynamic var y: Double { get set }
  • z

    Position of sound source along z-axis

    Declaration

    Swift

    @objc
    open dynamic var z: Double { get set }
  • Initialize the panner node

    Declaration

    Swift

    @objc
    public init(_ input: AKNode? = nil, x: Double = 0, y: Double = 0, z: Double = 0)

    Parameters

    input

    Node to pan in 3D Space

    x

    x-axis location in meters

    y

    y-axis location in meters

    z

    z-axis location in meters

  • Declaration

    Swift

    public var inputNode: AVAudioNode { get }
  • Declaration

    Swift

    open override func detach()